﻿1986 BMW 325e (E30)
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Source Mod Author: M_Power
Model/Texture/Compilation Work: HRH
Handling: wanted188, HRH
Interior: Turn10, SMS
Conversion into GTAV: HRH
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- E30 Pre-Facelift Sedan 325e, with the fan-famous M20B27 "eTa".
- Realistic Collisions. Realistic Overlays (Scratches, Bullet Holes)
- Breakable Glass. Breakable Lights.
- M3 Dials.
- M3 Leather Interior. Paintable via Benny´s Interior Trim & Dashboard Colors.
- Realistic Interior & Exterior Lighting 
- Paintable Stock Steel Rims with Rim Covers. Correct Tire Burst.
- Realistic Vehicle Lighting at Night. Custom Lights Settings.
- Hands on Steeringwheel.
- 2 Tuning Parts: Front Bumper with Foglights and M-Tech I Steeringwheel.
- 3 Extras: Front License Plate, Roof Rack, Antenna.
- Realistic Handling. This is a version for completely stock 325e.
- Realistic Mirrors.
- Correct Functioning of Doors, Bonnet and Boot.
- Other Minor Game Features (Neons, Animated Engine & etc.)
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How to install:
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If this is your first time to install a car mod in GTAV, then please read this: https://forums.gta5-mods.com/topic/1451/tutorial-grand-theft-auto-v-modding-a-few-things-you-should-know (especially 3.paragraph).
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Replace version:

1. Select "Replace" folder included with this mod.
2. Open OPENIV and go to update/x64/dlcpacks/patchday1ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
3. Find "warrener.yft", "warrener.ytd" & "warrener_hi.yft" and replace them with the same 3 files from the replace folder.
3a. Do exactly the same process (copy these 3 files) in update/x64/dlcpacks/patchday2ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
4. Open "vehicles.meta" in x64w.rpf/dlcpacks/mphipster/dlc.rpf/common/data/levels/gta5
5. Use CTRL+F to search "warrener".
6. Replace following lines in game-file.
   <Item>
      <modelName>warrener</modelName>
      <txdName>warrener</txdName>
      <handlingId>WARRENER</handlingId>
      <gameName>325E</gameName>
      <vehicleMakeName>BMW</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SENTINEL</audioNameHash>
      <layout>LAYOUT_STD_WARRENER</layout>
      <coverBoundOffsets>WARRENER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.045000" z="0.048000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.063000" y="-0.080000" z="-0.005000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="-0.015000" y="-0.050000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.180000" z="0.415000" />
      <FirstPersonMobilePhoneOffset x="0.156000" y="0.255000" z="0.490000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.153000" y="0.088000" z="0.418000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.153000" y="0.088000" z="0.418000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.205000" />
      <wheelScaleRear value="0.205000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.900000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.500000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        450.000000
        460.000000
        475.000000	
        490.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.846" />
      <identicalModelSpawnDistance value="200" />
      <maxNumOfSameColor value="2" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="4" />
      <flags>FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_PEDS_CAN_STAND_ON_TOP</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>STD_WARRENER_FRONT_LEFT</Item>
        <Item>STD_BUFFALO2_FRONT_RIGHT</Item>
        <Item>STD_WARRENER_REAR_LEFT</Item>
        <Item>STD_WARRENER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
6a. Copy the same lines into "vehicles.meta", which is in update/update.rpf/dlc_patch/mphipster/common/data/levels/gta5
7. Open "handling.meta" in x64w.rpf/dlcpacks/mphipster/dlc.rpf/common/data
8. Use CTRL+F to find "WARRENER"
9. Replace following lines in game-file:
     <Item type="CHandlingData">
      <handlingName>WARRENER</handlingName>
      <fMass value="1300.000000" />
      <fInitialDragCoeff value="4.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.200000" />
      <vecInertiaMultiplier x="1.300000" y="1.300000" z="1.500000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.19000" />
      <fDriveInertia value="2.05000" />
      <fClutchChangeRateScaleUpShift value="0.7800000" />
      <fClutchChangeRateScaleDownShift value="0.800000" />
      <fInitialDriveMaxFlatVel value="180.000000" />
      <fBrakeForce value="0.26000" />
      <fBrakeBiasFront value="0.680000" />
      <fHandBrakeForce value="1.050000" />
      <fSteeringLock value="39.000000" />
      <fTractionCurveMax value="2.100000" />
      <fTractionCurveMin value="1.530000" />
      <fTractionCurveLateral value="30.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.97000" />
      <fCamberStiffnesss value="0.250000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="0.95000" />
      <fSuspensionForce value="2.900000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="1.600000" />
      <fSuspensionUpperLimit value="0.130000" />
      <fSuspensionLowerLimit value="-0.130000" />
      <fSuspensionRaise value="-0.020000" />
      <fSuspensionBiasFront value="0.470000" />
      <fAntiRollBarForce value="0.94000" />
      <fAntiRollBarBiasFront value="0.50000" />
      <fRollCentreHeightFront value="0.050000" />
      <fRollCentreHeightRear value="0.110000" />
      <fCollisionDamageMult value="1.050000" />
      <fWeaponDamageMult value="1.050000" />
      <fDeformationDamageMult value="1.15000" />
      <fEngineDamageMult value="1.100000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.050000" />
      <fSeatOffsetDistZ value="-0.080000" />
      <nMonetaryValue value="30000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>1</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="" />
        <Item type="" />
        <Item type="" />
      </SubHandlingData>
    </Item>
10. Open "carvariations.meta" in x64w.rpf/dlcpacks/mphipster/dlc.rpf/common/data
11. Use CTRL+F to find "warrener"
12. Replace following lines in game-file.
   <Item>
      <modelName>warrener</modelName>
      <colors>
	  <Item>
          <indices content="char_array">
            16 
            1 
            156 
            2
						22
						21 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            111 
            1 
            1 
            2
						6
						8 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
				<Item>
          <indices content="char_array">
            48 
            1 
            25 
            2
						110
						110 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            49 
            1 
            156 
            2
						22
						21 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            44 
            1 
            6 
            2
						6
						8 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="25" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="50" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="10" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="15" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="0" />
      <sirenSettings value="0" />
    </Item>
13. Done! Play as "warrener".
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Add-on version:
1. Put folder "325e" into update/x64/dlcpacks
2. Open "dlclist.xml" in update/update.rpf/common/data
3. Add line into the list:
    <Item>dlcpacks:\325e\</Item>
4. Save and put back inside update/update.rpf/common/data
5. Play the game and spawn with "325e"
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It is recommended that you use OpenIV's "mods"-folder feature (http://openiv.com/?p=1132).
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